The Lone C++ Coder's Blog

The Lone C++ Coder's Blog

The continued diary of an experienced C++ programmer. Thoughts on C++ and other languages I play with, Emacs, functional, non functional and sometimes non-functioning programming.

Timo Geusch

3-Minute Read

I have a few more loose ends to tidy up before switching to the static version of the blog. One of the important tasks was to make sure I had a spell checker available. Back in the dim and distant past I had set up flyspell-mode with hunspell, but I wanted to check if there was something better available these days. Enter enchant, which acts as a front end to multiple, different spell checkers. I like that Emacs has included support for enchant since version 26, plus one of the backends enchant…

Timo Geusch

4-Minute Read

I have been toying with the idea of migrating this blog to a static site to simplify its maintenance for some time. While WordPress is a great tool, this blog is a side project and any time I have to spend maintaining WordPress gets deducted from the time I have to write for the blog. Keep in mind that I'm self-hosting this blog and it's actually running on a Linux VM that only handles the blog. This is yet another server that I need to administer, and it's the odd one out, too, as…

Timo Geusch

2-Minute Read

In a previous post I mentioned that I upgraded my homebrew install of Emacs after Emacs 26.2 was released, and noticed that I had lost its GUI functionality. That’s a pretty serious restriction for me as I usually end up with multiple frames across my desktop. I did end up installing the homebrew Emacs for Mac tap which restored the GUI functionality. It had have one niggling problem for me, though. My muscle memory says that I use Shift-Meta-7 (aka Meta-/ ) for keyword expansion as I use…

Timo Geusch

3-Minute Read

I’ve blogged about building Emacs 26 on WSL before. The text mode version of my WSL build always worked for me out of the box, but the last time I tried running an X-Windows version, I ran into rendering issues. Those rendering issues unfortunately made the GUI version of Emacs unusable on WSL. Nothing like missing the bottom third of your buffer to cramp your style. Or your editing.

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A developer's journey. Still trying to figure out this software thing after several decades.