Category Archives: C++
Sometimes, std::set just doesn’t cut it from a performance point of view
Using a std::set as an accumulator in a performance critical piece of code did turn out to be a bottleneck. Here’s how I worked around this issue. Continue reading
Quick tip if you see bad DLL or entry point ‘msobj80.dll’ when building software with VS2008
Try stopping mspdbsrv.exe (the process that generates the pdb files during a build) if it is still running. My understanding is that it’s supposed to shut down at the end of the compilation but it seems that it can turn … Continue reading
On combining #import and /MP in C++ builds with VS2010
I’m currently busy porting a large native C++ project from VS2008 to VS2010 and one of the issues I keep running into was build times. The VS2008 build uses a distributed build system; Unfortunately the vendor doesn’t support VS2010 yet, … Continue reading